View Full Version : CG Masters presents: Cracking Surfaces in Houdini 12

10 October 2012, 02:27 AM
FX TDs often need to crack, break and simulate buildings, roads and other hard bodies. Raymond Corbett, Houdini Master, provides a straightforward technique for creating an animated fissure and then passing the geometry over to DOPs for simulation in this new online training video. 3.75 hours.

CG Masters has a new campus offering a one year training program in high end digital animation and visual effects.

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10 October 2012, 02:27 AM
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