View Full Version : CGWorkshops: Environment Design for Games

10 October 2012, 01:37 AM

Video game environment designer, LEGO concept artist and matte painter Simon Scales takes you through the art of creating polished, game-ready environments in this 8 week online digital art training workshop.

Simon will start with the basics - setting up an effective workspace to create a professional workflow. He'll then move into idea and reference gathering, and how to quickly generate interesting compositions that form the basis of worlds.

You'll look at how to create custom shapes and brushes that can help speed up the painting and design process. Moving through the course, you'll discover techniques to perfect your sense of perspective, scale and depth. Simon will then work with you put these into practice so you can speedpaint.

If you want to see some of Simon's finished work, check it out here ( .

The final few weeks will focus on lighting and colour before Simon helps you focus on your best piece for a final, portfolio ready matte painting.

For a detailed week by week course outline and further information, go to CGWorkshops ( .

"I took Simon's "Enviroment design for games". I'm in week 8 now and it's brilliant. You learn a lot picking Simon's brain, and he let you in on some very interesting tricks and techniques. - Karim Galal, student January 2012

Enroll now ( !

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