View Full Version : Convert projections to UV?
12 December 2003, 05:29 PM
Is there a way to convert an existing texture projection to its equivalent in UV's, in Modeler?
12 December 2003, 05:31 PM
Have you tried using the Texture Guide tool?
12 December 2003, 06:35 PM
I've used that before, but I had something faster and more automatic in mind... run a script, and poof, all the projections are now UV's.
 The application I have in mind is pointcloning an object in Modeler... this auto-converter would allow me to quickly convert an object with projections into UV versions that look identical to the original projections, but can be pointcloned all over the place (with Point Clone Extra, as regular pointclone munges UV's).
12 December 2003, 06:44 PM
They could call it.. Bake UVs.
12 December 2003, 07:01 PM
[Edit: Double post, sorry.]
01 January 2006, 06:00 PM
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