12 December 2003, 06:59 AM
check this out:
This is some of the technique Zbrush uses. The next version is supposed to be even more advanced.
I love the effects that zbrush does.
12 December 2003, 07:06 AM
Originally posted by Mechis
I was looking through the WIP forum and noticed this thread:
I really like the cloth textures on the first picture- the little cloth bumps are really nice. I know the artist used zbrush, but was wondering how/if this texture could be emulated in LW. Would you use a bump map? A tiny displacement map?
>>>yep, also zbrush works with LW, import model, paint it, apply normal map. < I haven't realyy gotten it too deep, though.
In addition, how would you go about painting the map in photoshop? What technique would you use to make the cloth pattern?
>>>bump map will work, greyscale image
Also, in the second picture, I'm guessing you could emulate the softness of the clothes with a gradient affecting light incidence. Am I right about that?
>>>yep gradients, and theres a few shaders, like velvet and such might work for you.
12 December 2003, 04:34 PM
Thanks for the reply. I'll definitely be checking out those movies.
btw- does anyone know the difference between a normal map and a displacement map? They seem to do the same thing.
01 January 2006, 08:00 PM
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