View Full Version : Studio Lighting Help Needed

08-10-2012, 09:28 AM

I need help on recreating this image:

I have the studio and par lights but I can't seem to recreate that same lighting effect from that lamp. I can only use Vray and Solidrocks, I tried spot light with vray shadows and Solidrocks for auto color the scene but doesn't seem to work. I don't know how to set it up to recreate that 'beam effect' in the image I posted.

I hope to hear from you guys soon


08-19-2012, 12:21 AM
I think you linked the wrong image on what you want to recreate.

The image you linked is not "Studio Lighting" and does not have any beam effect.

08-19-2012, 05:41 PM
Oh yes indeed, something went wrong with the link, here is the real image that I'm looking for:

08-19-2012, 06:04 PM
You mentioned solidrock, so you're a MAX user?

It might be different, but for Vray on Maya, I would attach cone geometries to my spot lights and have them animate with the light. Then I apply Vray environment fog to the cones so they'll catch lights. The color would be set within the lights themselves.

08-19-2012, 06:19 PM
The problem is I don't have that much experience with lighting, I'm a good modeler (decent texturer, not very great) but I'm new to lighting, a step by step from someone who has experience with this would be very appreciated

08-20-2012, 02:26 AM
It's more of a vray shader thing.

this tutorial applied fog to a box. In your case you'll want to apply it to your cone instead.

Alternative of course is to add fog to the whole thing instead of each light having their own cone. I prefer to keep them separate.

08-20-2012, 07:55 AM
Thanks, I will look into it later.

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