View Full Version : Sharp Notebook Debuts REAL 3-D Screen (No Glasses!)
11 November 2003, 03:27 AM
"It's not every day—or every year, for that matter—that a new screen technology appears. So the debut of the Sharp Actius RD3D notebook ($3,299 direct) is news. It's the first U.S. product to use the company's proprietary 3-D LCD technology, which displays realistic-looking three-dimensional images without the need for special glasses. Best of all, the technology has no effect on the quality of 2-D text and graphic images
To render 3-D images, the system uses two 15-inch LCD panels that sandwich a parallax barrier (parallax refers to the difference between what your left and right eyes see, which the brain interprets as 3-D). The front panel is a standard Sharp 15-inch XGA (1,024-by-768) color display. In 2-D mode, only this panel is active. "
PC Thanks to Slashdot for the link
11 November 2003, 06:35 AM
i suppose that a picture would be a moot point ;)
11 November 2003, 10:16 PM
No fair! Right eye gets one extra pixel set for it. Prejudicial righties!
12 December 2003, 12:10 PM
Only thing is that it's gotta be really sensitive about you being centered, and close to the screen, because it's working with parallax barriers.
Id like to see 3d become more of a standard. It'd be nice to push windows forward and back, model with the perspective view being actually 3d.. etc.
12 December 2003, 02:18 PM
very interesting technique. I'd love to try this baby out
12 December 2003, 06:54 PM
That's to sweet, are there any desktop models?
12 December 2003, 09:33 AM
The Desktop models would basically just be a monitor and video card. The monitor would likely have to be LCD, and you would have to lean in a little over a foot away from your monitor.. that'd be weird, wouldn't it?
12 December 2003, 11:59 AM
there was something similar displayed at siggraph 2000. 3d-tv. the problem with it was that it would hurt your eyes after a while because it was rather blurry to make out.
12 December 2003, 05:00 PM
" Throughout the decades, people periodically get the bright idea that showing folks motion pictures and other content in 3-D makes it more compelling.
At the press of a button (situated above the keyboard), you switch back and forth between ordinary two-dimensional applications (word processing, e-mail, etc.) and activities in which 3-D might prove beneficial, notably computer-aided design for such things as architecture and engineering, medical imaging and PC games.
Here's how it works. Light from the 15-inch LCD screen is divided so that different patterns reach your left and right eyes. Images meant to be seen by the right eye are blocked from the left and vice versa in 3-D mode; in 2-D mode, everything passes through. So the brain processes the information accordingly. Because some light is restricted, you'll notice the screen gets dimmer when you are viewing 3-D stuff. While doing conventional computing, the display is exceptionally bright. "
01 January 2006, 08:00 PM
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