View Full Version : Inheritance Effector, Transforming Blob into a Text

07 July 2012, 12:34 PM
Hey guys,

So I'm working on a project right now and I'm pretty new to C4D. I've managed to feed my brain from tutorials I've been watching although I'm at a point of exploding :(

I have a file with Matrices which is generating Thinking Particles, Random Effectors for some turbulence and noise and PWind to assist some of the Turbulence as well then I placed a Sphere which is under a Cloner and a Metal for the 'Blobby' effect. Although I've come to a point where I need all this blob as it explodes needs to transform into a text eventually.

I've tried the inheritance effector but it's not doing the job. The text file is an imported AI file. I placed an Extrude Nurb to add more 3D aspects into it. Do I need to change this into something else or something?

I hope you guys can help me out somehow. Thank you for your time.


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07 July 2012, 12:34 PM
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