01 January 2002, 01:45 AM
It's not that it bad for your first high poly head it's rather good. Here are some thing I think that may help you.You might want to pull out a nose bridge and bring the eye together a bit. Also rotate the ears in a bit so that ears are on an angel and not straight. If you know what I mean )0( . Just spend so time on the blend shapes and the texture and I think this will turn out awesome.
Keep up the good work Drew.
01 January 2002, 07:07 AM
Haha, I didn't even spell experiment right.
Anyway, thanx a ton Dan, but about the nose and ears, I didn't plan on them being human-ish, so I'm not worried much about design, just wanted to see if there were constructive flaws that you would notice that I would not.
01 January 2006, 01:39 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.