View Full Version : Baking keyframes problem

07 July 2012, 09:42 AM
Hi All,

I'm trying to bake the bone keyframes of a simple walk cycle for use in a game engine however when I use the bake action, the animation curves change and are exaggerated on baking, making the walk cycle very different. Is there a simple way of baking whilst keeping the intended values of the bones?


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07 July 2012, 09:43 AM
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