View Full Version : vray light material: boost light without losing color?
I have been using the vray light material (maya) to try to simulate flourescent bulbs, with a slight blue color... but when I boost the intensity to get more light output, I lose the color (it goes to white)
is there a trick?
is there another method I should be looking at?
thanks very much
07-15-2012, 01:52 PM
Adjust the original material until you get the look you like. Ignore the light it creates.
Then, adds V-ray material override to the SG node. Important. Make sure it's the SG node.
Attached a second v-ray light material to the "GI" over ride. Play with it's multiplier.
thanks very much--
this sounds promising, but I can't get it to work;
I've added a second light material, using the GI overide slot, but nothing changes?
image of what I'm doing in hypershade:
07-15-2012, 02:28 PM
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