XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : how to get this shader effeckt?

07-11-2012, 08:29 AM
i am trying to figure out this kind a shader effect


i made some experiments with subsurface scattering with maya/mentalray but i cant see the objects on the background.

any suggestions?

07-11-2012, 09:44 AM
Assuming the red lines are separate objects, this could be done easily in vray by reducing refraction glossiness of the case. 0.5-0.6 should do it. I'm sure mental ray would have a similar setting.

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07-11-2012, 09:44 AM
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