View Full Version : Byron's Poly Tools for Maya 2013 X64?

06-26-2012, 11:53 AM
I really like the clean Bevel Results (look at the docs). can anyone compile the source for Maya 2013?

Below is the link:

06-26-2012, 04:23 PM
I have to say that I have almost no experience with API, I have wrote just a few shaders and with not real programming knowledge (I would call it just brute force xD)

That said, I had to change a few lines of code (seems that some commands changed) and was able to compile it (or at least seems so).

you can find the mll here
Try to stress it for a while and tell me if it works.


06-30-2012, 09:21 PM
I remember those tools, never knew it was open source..O_o Is there already a compile somewhere for 2012? should be nice to try, although I guess most tools already made it to the standart workflow inside maya.

07-01-2012, 08:09 AM

Thanks for the mll. it works very well.

Sebastian, creator of the tool have already released B-Suite for Maya 2011 - 2013. it contains the poly tools and 2 other nice plug-ins. Here is the link:

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07-01-2012, 08:09 AM
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