XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Byron's Poly Tools for Maya 2013 X64?

06-26-2012, 11:53 AM
I really like the clean Bevel Results (look at the docs). can anyone compile the source for Maya 2013?

Below is the link:


06-26-2012, 04:23 PM
I have to say that I have almost no experience with API, I have wrote just a few shaders and with not real programming knowledge (I would call it just brute force xD)

That said, I had to change a few lines of code (seems that some commands changed) and was able to compile it (or at least seems so).

you can find the mll here http://www.sendspace.com/file/g7x9v8
Try to stress it for a while and tell me if it works.


06-30-2012, 09:21 PM
I remember those tools, never knew it was open source..O_o Is there already a compile somewhere for 2012? should be nice to try, although I guess most tools already made it to the standart workflow inside maya.

07-01-2012, 08:09 AM

Thanks for the mll. it works very well.

Sebastian, creator of the tool have already released B-Suite for Maya 2011 - 2013. it contains the poly tools and 2 other nice plug-ins. Here is the link:

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07-01-2012, 08:09 AM
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