Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : The Fate of Gladiator - W.I.P

05-30-2012, 07:49 PM

I'm very excited to participate in such a great challenge, theme is awesome!

The core of my idea is gladiator's fight, in which one is defeated and waiting for the end. It's all depends on the decision of the emperor, crowd is screaming and waiting.

I think it's a very stressful moment full of energy and danger. I want to make the viewer think through the action and make his own decision, let him end the story.

Here is my approximate compositon and idea. It may vary during the process:


I decided to make gladiators not too massy, without tons of muscles. Just two average men in armor with swords and shields fighting for their lives.

There will be 3 main chars: defeated glad, winning glad and the emperor. Also a screaming crowd (which I don't know how to handle at the moment:)).

That's all for now. Continue working on the glad(winner), he will be the center of compositon and spotlight.

All comments and critics are welcome!:)

05-30-2012, 08:55 PM
This is the base mesh I've done. Decided not to detail it much right now, as only the back will be visible and covered by the armor.


05-31-2012, 03:53 PM
Here is helmet wip. Fur and 2 feathers on sides will be added on render.


05-31-2012, 04:28 PM
good job . . . :)

06-02-2012, 07:25 PM
Some armor progress. Created base meshes for further sculpting:


06-08-2012, 01:34 PM

Started to detail the armor :wip:

P.S. Diablo 3, Max Payne 3... just not in time :banghead:

06-08-2012, 05:08 PM
P.S. Diablo 3, Max Payne 3... just not in time

Got the same Problem here.... :D

06-11-2012, 10:54 AM
I think it's going to be the final sculpt progress for the armor, maybe some surface details will be added during texturing.


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