Is there a way that if i attach all object in the scene to one mesh with it's 20 or so textures, that i can auto generate a single texture and uv unwrap at the same time? I have been playing around with the render to texture dialog box, but not getting any success on generating both the single texture and matching uv map.
Just looking for a quick possiblility over re-uving and re-texturing all the objects. We will be getting models from this company in the future and have gotten others in the past. All the models are done the same way where they are only constructed with making images or movies in mind and not being used in a engine.