XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Realtime Particle Shader

01-20-2002, 04:47 PM
For those of you that have not seen this yet, here is a nice demo avi of XSIs Realtime particle shader. http://www.softimage.com/xsinet/content/addons/flipbooks/Animation/Fcurve_Keyframe/FlamzRTShader/RTParticles.avi

Click here (http://www.softimage.com/xsinet/Addon_display_abstract.asp?mode=compact&family=xnet&catid=57&netview=true&parent=2&child=Fcurve/Keyframes) to download the shader. "This realtime shader demonstrates how a typical in-game effect can be ported to XSI's real-time shader architecture for game effect autoring or previewing."

01-20-2002, 11:23 PM
is this shader for xsi 2.0 only?

01-21-2002, 12:38 AM
Yes, it's only for 2.0 and above.

01-21-2002, 04:21 AM

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