View Full Version : Houdini 12 Pyro Noise In Render

05 May 2012, 10:08 AM
Hello Guys!
Im rendering a volcano smoke(Pyro 2.0) in Houdini 12, using raytracing mode in mantra. my problem is i get lot of noises around smoke edges. anybody know how i can get rid of em? (you can download the Jpeg file):shrug:


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05 May 2012, 10:08 AM
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