i want to use some of directx shader features but with another UI .
i couldnt find SDK about directx shader explaining how to add or remove features and have a customized UI .
i think i must write a simple material that wrap directx (put Directx shader into a material) and use its features but with a customized UI .
actually I want to hide my Directx shader (.fx) so that no body have ability to extract it with EyeDroper .i want to have a material that use Directx shader With Invisible Changeable parameters .
Have you any solution ?