View Full Version : Reflective and non-reflective material on same object?

05 May 2012, 01:34 AM
I'm making a dirty sink which has some areas which aren't dirty so I need those areas to be reflective while others such as the dirt are not reflective. Is there some way to place the dirt texture over the phong material so the area where there isn't dirt is reflected?

05 May 2012, 07:11 PM
you can make a composite material that is a material that consists of multiple sub materials that can be masked in between.

What software are you using?

05 May 2012, 08:10 PM
I'm using Maya 2012. In reality I should have put this in the Maya thread.

05 May 2012, 06:00 PM
Just use a greyscale map in the material reflection slot.
white=fully reflective/black=0 reflection.

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05 May 2012, 06:00 PM
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