View Full Version : Alphas to Meshes?


aelex
04 April 2012, 07:47 AM
Hello everybody,
I have got another (maybe stupid) Blender question: For a university project I need to model lots of glass fragments based on photos. As I already have their shape here is my question: Is there any chance to produce a flat mesh out of a alpha-map-like black-and-white image so the mesh has the shape of the black area? This would save me ages of time. Any help would be very appreciated.
Alex

hvanderwegen
05 May 2012, 05:13 PM
I guess you could convert the bitmaps to vectors with (for example with Illustrator or http://vectormagic.com), and import those into Blender. Then extrude in path options.

aelex
05 May 2012, 07:12 AM
thank you for the tip hvanderwegen! :beer:
I will give this a try

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05 May 2012, 07:12 AM
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