This video shows the work I have done during my 20 week graduation stage at the Game Architecture and Design course at the NHTV in Breda, Netherlands. The bones were created earlier during the specialisation stage, Andrew Paquette and Nick Peters helped me with this.
Andrew Paquette - Digitizing of the skull + the creation of the normal maps for all the bones.
Nick Peters - 3D scan of the vertebrae, scapula and clavicle.
Ludovico Einaudi - Una Mattina