View Full Version : Character: Fly
11-21-2003, 12:41 PM
Fly for animation.....
11-21-2003, 12:45 PM
11-21-2003, 12:48 PM
11-21-2003, 12:56 PM
11-21-2003, 01:43 PM
Detail of the Head..
11-21-2003, 02:25 PM
It looks really nice, the textures are great, but there's something about the proportions that are not right, maybe the eyes are too big... it might be on purpose...but good overall....
11-21-2003, 03:01 PM
looks really nice and realistic... but only on the first pic, because the thick hairs between its eyes and on its back look just... black :shrug: needs to be litte shiny and reflective
11-21-2003, 03:23 PM
nice (well, kinda)
Wings mebbe could have sharper spec. highlights.
Eyes are too faceted, and have no depth (inner suggestion of volume) to them.
What's the story?
11-21-2003, 03:49 PM
Thank`s eburdeinick! honkie ! BigSky !
Truth the head is larger I thought of leaving like this to be more expressive, if it is that fly has expression hehehe because the fly will appear very small in the scene.
The history of a toad that tries in any way to catch this fly and he always gets mixed up....the fly dribbles him the whole time.... and in the end of everything the toad turns on top under a glass and the fly of its face and him out right he cannot make anything, then he looks at for camera with interrogation face.
11-21-2003, 04:06 PM
Test of animation of the toad
necessary the plugin DIVX....
Animation Test (http://www.mayconchaves.hpg.com.br/videos/teste21.avi)
11-21-2003, 04:25 PM
Hmm the animation seems weird. Hm.. I think there's no weight in the motion.
Not sure, though.
11-21-2003, 05:32 PM
You are still right this a little strange still lack many fittings.....I will still adjust the animation right...
11-22-2003, 09:02 AM
really nice work :)
11-22-2003, 09:26 AM
very nice work. the body and wings have gruesome detail :)
I think the unrealistic faceted eyes need some work.
Here are some reference pics that might help. From the accurate detail in the model I'm sure you have done your own research, but this is the best way to show you what I mean.
01-16-2006, 06:00 PM
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