View Full Version : Character: Fly
11 November 2003, 12:41 PM
Fly for animation.....
11 November 2003, 12:45 PM
11 November 2003, 12:48 PM
11 November 2003, 12:56 PM
11 November 2003, 01:43 PM
Detail of the Head..
11 November 2003, 02:25 PM
It looks really nice, the textures are great, but there's something about the proportions that are not right, maybe the eyes are too big... it might be on purpose...but good overall....
11 November 2003, 03:01 PM
looks really nice and realistic... but only on the first pic, because the thick hairs between its eyes and on its back look just... black :shrug: needs to be litte shiny and reflective
11 November 2003, 03:23 PM
nice (well, kinda)
Wings mebbe could have sharper spec. highlights.
Eyes are too faceted, and have no depth (inner suggestion of volume) to them.
What's the story?
11 November 2003, 03:49 PM
Thank`s eburdeinick! honkie ! BigSky !
Truth the head is larger I thought of leaving like this to be more expressive, if it is that fly has expression hehehe because the fly will appear very small in the scene.
The history of a toad that tries in any way to catch this fly and he always gets mixed up....the fly dribbles him the whole time.... and in the end of everything the toad turns on top under a glass and the fly of its face and him out right he cannot make anything, then he looks at for camera with interrogation face.
11 November 2003, 04:06 PM
Test of animation of the toad
necessary the plugin DIVX....
Animation Test (http://www.mayconchaves.hpg.com.br/videos/teste21.avi)
11 November 2003, 04:25 PM
Hmm the animation seems weird. Hm.. I think there's no weight in the motion.
Not sure, though.
11 November 2003, 05:32 PM
You are still right this a little strange still lack many fittings.....I will still adjust the animation right...
11 November 2003, 09:02 AM
really nice work :)
11 November 2003, 09:26 AM
very nice work. the body and wings have gruesome detail :)
I think the unrealistic faceted eyes need some work.
Here are some reference pics that might help. From the accurate detail in the model I'm sure you have done your own research, but this is the best way to show you what I mean.
01 January 2006, 06:00 PM
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