View Full Version : Environment: Venice Dockyard
11 November 2003, 05:57 AM
I just finisehed this image using the Total Texture CD's from 3DTotal.
I hope you like it.
Please feel free to comment if you have any.
Modeled with 3dsmax and rendered w/ Vray
Hi Res 1500 Pixels (http://www.corey-butler.com/Venice_Dockyard_Hi.jpg)
11 November 2003, 06:03 AM
nice one!:thumbsup: i really like it.
i think the the top texturing and the bottom texturing dosnt match that much. and the water material u ve used looks fake. use a raytrace material with a falloff effect to reflection and transparancy , so that it will be more realistic.
because ur using max u can use the "Skylight" or "Daylight System" to lit up ur scene. use therse with the "light tracer" so the scene will be more live.
go on man, u can do it:thumbsup:
11 November 2003, 07:38 AM
great work :thumbsup: something about the background doesn't look completely realistic, it might be too washed out, however, the foreground looks very realistic. I would probably mistake it for a photograph. I love the green tint you gave to the water, as in real Venice, and the caustics on the walls also add subtle touches which make it more convincing.
11 November 2003, 09:47 AM
I really really like the water :applause:
11 November 2003, 05:50 PM
I like what you've done with the textures. Specifically the wet block walls and columns. The lighting is nice too. I have mixed feelings about the background though. It looks a little strange. I think something as simple as some vines hanging down over parts of the back wall or a boat tied up back there might add a little more. Nice job on this one though!
01 January 2006, 06:00 PM
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