I'm looking for a way to list (even printing in the Script Editor) all the file paths of external files that are in my scene file.
I'm interested in textures files and geo-cache files.
So basically, I'll get a list of:
Every file node and cache node has a file source field, and I'm looking for a way to find all the file nodes and cache nodes in my scene, get the data from the file source field and print it in the Script Editor.
Thanks in advance,