View Full Version : ContactData on nBase/nRigid/nCloth?

03 March 2012, 04:48 AM
Didn't see any attributes for contact data like in the rigidSolver node. Is this data available? Thanks!

03 March 2012, 09:01 AM
You can use Peter Shipkov's Soup plugin (more of a collection of plugins).

You can download a ton of example scenes from this page: (

Within those example scenes is a file named :

Its collision detection with nucleus.

It might help.
I don't understand the plugin properly enough to use it so I can't really explain how the node network that went into making it was setup.

There are resources like these that can help with the plugin: ( (Jeremy Raven's page with some soup tutorials)

Fluid upres node and wavelet settings by David Schoneveld:

and there is the soup forum on the plugin's web site.

03 March 2012, 10:48 AM
Thanks again Parv! I have to invest some time into soup (and bullet) as well ;-)

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