View Full Version : WIP: low poly head
11 November 2003, 12:22 AM
hey everyone this is my first time modelling a 3d head and I was wondering if you could give me some critiques. I was also wondering how I could make the hair better. At the moment the poly count is at something like 1120 which is pretty high I will have to do some optimization. One thing I want to know though. This is my first time constructing a model from a editable poly and for some reason it won't allow me to weld vertices and build faces etc. Why is that? Hopefully this head turns into a full character around 4000 polys.