View Full Version : Object: Ibanez

11 November 2003, 11:59 PM
Hi :) here is my Ibanez that i have made in 3dsmax5.1
critique and commentary are welcome but im not promise that i
change something

I have also made a videotutorial about that, it's 14hour video
but i don't know where to put it, most find someone who want to
host it

and sorry for my bad english

11 November 2003, 01:20 AM
No comments yet?Very realistic.Bravo.

11 November 2003, 01:34 AM
What model is this? I am guessing you have forgotten to add some more tone/volume controls... Shouldn't this guitar have individual controls for each pickup?

Nice model though :) Your shading on the paint and the metal could do with some minor tweaking, but overall you've done a good job.

11 November 2003, 02:18 AM
Its nice. It is a strange model of Ibanez. A switch for the pick ups and volume control but no tone control knobs. Interesting. i think the machine heads need a bit more shininess and the like as well as the bridge. Good job otherwise.:thumbsup:

11 November 2003, 04:01 AM
very very nice!
the only thing i have to critique is the metal hardware, and this is a very stupid critique at the most. on my old ibanez i had frosted metal hardware and it looks sooooo much more sharper than just plain chrome or black...

if you could do a frosted metal texture it would look rad...

but other than that looks high class

good job

11 November 2003, 06:35 AM
great work!:thumbsup:

i think u should blur the reflections a bit

anyways, i really like it.:beer:

11 November 2003, 04:04 PM
thanks :) here is some new renders

11 November 2003, 05:27 PM
quite nice looking! different from the usualy fender strat model :)

I think the strap pegs are a bit small looking though.

nice work on the details :-)

11 November 2003, 07:43 PM
Looks great!

Maybe you can render it with some HDRI.... That'll make the chrome look more realistic... The only thing that it reflects right now is white and guitar...

besides that, great j0b :buttrock:

11 November 2003, 03:54 AM
on the top picture the green metal losses it's glossiness and it totally ruins it for some reason but on the bottom one it looks fantastic.
The flat non gloss on the top picture makes the rest of the details seem flat too like the dark grey buttons and nobs seem to no longer have textures on them. Without the nice reflections the textures lack big time do to lack of bumpmaps and specular maps or color variety.
There's realism then there's perfection. Reality is never perfect

11 November 2003, 06:06 PM
thanks :) il se later what i can do

11 November 2003, 06:10 PM
Nice renders. I made a Telecaster once but lost it in a hd crash.:cry:

Oh well after seeing yours it makes me want to remake it.


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