View Full Version : Vray Irradiance Map Anomalies

03 March 2012, 03:46 AM
Hey all,

I am trying to render out a simple fly-through using V-Ray (1.5 sp4) in 3Ds Max 2010. However, no matter how much I adjust my render settings, or increase my lights subdivisions I still end up with blotchy shadows or highlights misting from the corners where two separate objects meet.

If someone could help me understand why this anomaly occurs I would greatly appreciate it.


03 March 2012, 04:37 AM
Problem Solved.

HSph. Subdivisions needed to be much higher.

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03 March 2012, 04:37 AM
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