XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : still image: daylight test

11-18-2003, 06:14 PM
here is my 1st post :wip: done in 3dmax 5.1 with vray renderer

C&C are welcome...


feedback pls....:wavey:

11-18-2003, 06:18 PM
thats great. looks real:thumbsup:

11-18-2003, 06:31 PM
thanx~ for reply.....:beer:

does it look real...i can't believe it...OMG..:bounce:

i need critiques....i wan to learn more...

11-18-2003, 09:09 PM
:buttrock: similar quality with the daylight did by chen qeng feng
but still some refinement shop lot there..purple color spoiled kill the scene...make it more lifely....and the tree look like plastic trees

great rendering ...way to go....:applause:

11-19-2003, 12:25 AM
overall, it is really great.

however, I think I see a little error around the square light at the left top corner of the picture.

very very nice work

11-19-2003, 02:56 AM
great work! i really like it!:thumbsup:

i think the brightness of the left side of the pic is too much and the trees dosnt look real( i think u should use a oren-nlyaer blinn shader) also shadows has to be softened a bit.

keep the good work going!:thumbsup:

11-19-2003, 09:58 PM
Good job!

Just two things to make it even better:
1. A bit more subtle light in the window would be in better balance with the rest of the image.
2. A little variation on the floor textures would boost up the realism.

Love the level of detail on the ceiling. Keep up the good work!

11-19-2003, 11:25 PM
looks very realistic!
good job :thumbsup:

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