I've read over lots of stuff on multidimensional arrays in MaxScript. Everything has been helpful, but it's not quite what I need.
I've done python coding before, specifically in Maya. There, I am able to gather a list/array of objects. Using this, I can nest lists of the objects attributes/properties.
Here is where I am and how I would do it. I feel like MaxScript is being too smart, and I want it to be dumb right now. It will take everything and make one big array. I need one array containing a bunch of arrays.
deformerArray = for o in objects where classof o == SpaceWarp collect o
hugeArray = #()
for obj in deformerArray do (
for p in getPropNames obj do
append newArray (p as string + ":" + (getProperty obj p) as string)
join hugeArray (newArray)
Essentially, I want my hugeArray to contain individual arrays of all the properties of each individual spacewarp object.
I've tried formatting the code properly, but it doesn't seem to be indenting correctly.