View Full Version : It has happened!


mfoxdogg
02 February 2012, 10:09 AM
Yes it has finally happened, after 4-5 long years, bmesh is now merged into Trunk :beer:

so any builds on trunk will now be using bmesh and the next release will be bmesh based :D

http://lists.blender.org/pipermail/bf-blender-cvs/2012-February/043451.html

this will also mean that the next release cycles will be longer then normal to make sure bmesh is both stable and bug free(ish)

congrats to everyone

colkai
02 February 2012, 10:19 AM
sweet! I've been waiting for this for awhile to see how it stacks up.

whom
02 February 2012, 11:52 AM
Awesome news, thanks. :)

hvanderwegen
02 February 2012, 08:41 AM
I've been testing the new approach, and I gotta say: it will really speed up my modeling. The new knife tool is already very nice to work with, and the non-destructive nature of n-gon modeling is already growing on me!

Nice. Things can only get much, much better now -

mr.bean
02 February 2012, 05:39 AM
sweet mama jama!

thanks dudes for all the amazing work.

blender is really coming along superbly!

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02 February 2012, 05:39 AM
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