View Full Version : Armed and Dangerous_Steban-butcher-WIP
02 February 2012, 02:49 AM
Here is the advance for my character
02 February 2012, 10:24 PM
Here i finished retopo of my base mesh, now i've to start mappinghttp://a8.sphotos.ak.fbcdn.net/hphotos-ak-ash4/427551_10150610910359431_760874430_8668736_196858525_n.jpg
02 February 2012, 10:53 PM
Good start ;)
Why does a butcher scare me? I donīt know but they do :argh:...
I hope to see some bloody updates soon.
02 February 2012, 01:14 AM
MacAndre: thanks man
Here i started the sculpting stephttp://challenge.cgsociety.org/cloud/mudbox/452190/9998098/image.jpghttp://a2.sphotos.ak.fbcdn.net/hphotos-ak-ash4/407268_10150613758339431_760874430_8677286_1570168683_n.jpg
02 February 2012, 11:55 PM
here i started some advance in the headhttp://a3.sphotos.ak.fbcdn.net/hphotos-ak-ash4/423538_10150617473634431_760874430_8689041_1163237167_n.jpg
03 March 2012, 01:10 AM
here are the pantshttp://a3.sphotos.ak.fbcdn.net/hphotos-ak-ash4/417176_10150633639739431_760874430_8745946_1504398893_n.jpg
03 March 2012, 11:24 PM
i want him to look more agresive and evil, so i'll add some details to the head and body
03 March 2012, 04:13 AM
Here is the character rendered in 3ds max using mental ray
03 March 2012, 11:08 AM
good start so far.
the mouth and the end of the nose are too low. iīd push them back up.
also the ears are very small.
it often helps me to step back to the lowest subd level an fiddle with the big shapes. because detail draws away your attention to the major shapes and masses.
keep it up
03 March 2012, 11:58 PM
Lukas thanks man, i tried to improve some details, but i havent improve the etyes, i'll do as soon as i can, but here i used the displacement map created in mudbox, the specular and the diffuse map, and i kind of like so far what i have http://a7.sphotos.ak.fbcdn.net/hphotos-ak-prn1/533458_10150683628179431_760874430_8918204_475632536_n.jpghttp://a6.sphotos.ak.fbcdn.net/hphotos-ak-ash3/538773_10150683627374431_760874430_8918198_2138233646_n.jpg
04 April 2012, 02:43 AM
render a modeled background http://challenge.cgsociety.org/cloud/mudbox/452190/9999076/image.jpg
04 April 2012, 02:43 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.