View Full Version : Rendering gives an error

02-07-2012, 12:26 PM
Black in root: get(channels=0x8), but validate() not calin root: get(channels=0x8), but validate() not called.

This is it.

I got a frame range selected before the render node , in the viewer showing INPUT frame range, (80-270 frames) ,
y selected image seq. blablabla.####.png , tiff....png image 16bit, tiff 32float .... none of them works.

Do you have any idea of what could be happening?

CGTalk Moderation
02-07-2012, 12:26 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.