View Full Version : Armed and Dangerous - Dr. Polymelia

02 February 2012, 02:13 AM
I wanted to do something dark, so my this will be my second project I have started for this competition, and sadly it has already received more of my attention than my first idea.

This character will be a surgeon who amputates his victims limbs for his own personal use.

I used the base mesh that Mudbox provides and modified it to add the extra arms in Maya. Further sculpting and texturing will be done in Mudbox, and rendered using Maya.

02 February 2012, 03:42 AM

Not sure if this is a good direction to go in or not. Any C&C is greatly appreciated.

02 February 2012, 08:20 AM
Lol... Looks great to me. Reminds me of the game Left For Dead. Very gruesome.

02 February 2012, 03:18 AM
Thanks for the complement Dr Zenith.

This is the start of the environment I am going to use for this piece.

02 February 2012, 11:15 PM
I wanted to add some extra body parts and victims corps' in various places of the background, so I am starting out with the muscle groups.

02 February 2012, 07:29 PM
Started Adding some environment props. More to come when freelance projects start to become less demanding. Any C&C would be appreciated.

03 March 2012, 02:10 AM

Overkill with the exhaust?

03 March 2012, 03:12 AM
Here is the update on the chainsaw textrues

03 March 2012, 11:03 PM
Bad images of the Human Centipede movie are now back in my head. Argh.

03 March 2012, 01:14 PM
Started working some on the mask.

03 March 2012, 02:11 PM
I want to add some really thick smoke to the environment. Does anyone know of any good tutorials using Maya for that type of effect? Preferably using Mental ray.

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03 March 2012, 02:11 PM
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