View Full Version : vehicle: audi quattro le mans

11 November 2003, 09:38 PM
here is the last prototype presented at frankfurt exhibition.
modeling done with 3ds max and brazil render (gi and hdri map).
rendering time between 30mn and 1hour.


11 November 2003, 09:39 PM

11 November 2003, 09:39 PM

11 November 2003, 09:40 PM
some more...

11 November 2003, 09:41 PM

11 November 2003, 09:49 PM
Wow! Great job! Perfect model of an awesome car!
Have seen it at Frankfurt, Audi rocks! :buttrock:

11 November 2003, 09:53 PM
wow, that is awsome.
can you describe, how you made the car paint look like this?

11 November 2003, 09:53 PM
wow! Great Job! Perfect model of an awsome car! :)
Have seen it at Frankfurt, Audi rocks!:buttrock:

11 November 2003, 10:12 PM
veto: here is the parameters i used
defauld material with specular level at 110 with noise, glossiness at 14, raytrace at 13(without ground)
4 omni
brazil parameters: basic skylight at 1.3 without indirect illumination (rendering time too long...)view rate at 30.

11 November 2003, 11:33 PM
the last pic looks really :drool:

11 November 2003, 01:59 AM
Did you use blueprints for that?

11 November 2003, 06:34 AM
no, i have not found blueprint on the web...
i used google :hmm: and printscreen on the audi web site, there is flash animation with this car.
here is the link if u want for the quattro

11 November 2003, 06:54 AM
welldone man, the modeling is great and the texturing too...:thumbsup:

11 November 2003, 09:15 PM
thanks, here is a wire

11 November 2003, 09:16 PM
... and a render with the original colors of the car

11 November 2003, 10:41 PM
This is a totally killer car! Wow! :buttrock: :buttrock:

And so many stunning details. An inspiration to me. :bowdown:

Can we have a highres wallpaper version render?

11 November 2003, 10:43 PM
hey thx for the car paint settings man. the wire is really impressive ;)

11 November 2003, 10:55 PM
amazing model of a very stylish concept, I love the tail end.
You should do a render with the headlights lit (lol, I know I'm asking for a lot, I'm just saying that would look amazing!)

Great job

11 November 2003, 07:15 PM
Crazy one! simply perfect. no critics! where you get the reference blueprints? i'd like to model this one too but I can't get blueprints of this one.

11 November 2003, 11:37 PM
thanks for the replies guys
el_shadow: i modeled this car with different pictures found on the net, and rescaled( don't know if it's understable...) in photoshop, no blueprint used.
sergage: here u go

04 April 2004, 10:10 AM
Hey man !

really great job....:thumbsup:

i'm working on a porsche gt3 now but i really have problems with brazil and car reflections don't look as they should...

can you tell me your hdri and brazil settings...(what hdri map you used, rgb level, spherical or angular map etc)

would be really great...

till then

04 April 2004, 11:00 AM
Well, this looks like a beefed-up Audi TT equiped with rocket-launchers instead of headlights eheheh!

As for your work, it is really great. Even more cos u did it without blueprints.

The renders are great too.


04 April 2004, 11:30 AM
everything semms ok to me, just the car paint doesn't look so good

in any case well done:thumbsup:

04 April 2004, 11:40 AM
nice...but your implementation in the real world it have a problems with ilumination...

04 April 2004, 11:51 AM
Hey man ! Crazy ideea & mod & render...This is AMAZING...!
I recomand you VRay & HDRImap is best solusion !

Soory for my bad english ! byee

04 April 2004, 07:47 PM
Flawless, technical masterpiece, great talent. (calm down ReSeT....)


04 April 2004, 09:41 PM
looks great...very nice paint material

i think i saw this car at the NY auto show last week...looked awesome in person

04 April 2004, 10:14 PM
looks very good, gr8t work

04 April 2004, 02:50 AM
Modelling wise..excellent job and odd..well very odd's not front paged but IMHO the glass texture for the windows lets it down a lot..if that's looking like that intentionally..ok ...but for me it kicks it too firmly into cg land. :)

04 April 2004, 05:37 AM
This is very nice. The paint, especially the metal flake, is great. Seems stocky and muscular,and the forms of the fenders flow really well too-great job with no blueprints. I really like the different color behind the door in the original scheme, gives it a visual focus and makes it less resemble the Lamborgini it's based on. You should try more bold schemes with that, like yellow and black or red and silver- just to see what happens.

It needs the pretty gas filler cap, but it might be tough finding a decent reference for it.

04 April 2004, 05:40 AM
what can I say?


Good work.


04 April 2004, 07:37 AM
really nice job u did ! :thumbsup:

04 April 2004, 12:29 PM
Ok! I'll keep searching! Thanks for the info

04 April 2004, 06:23 AM
More than anything, I like the environment on the first image. Can you tell me a little about how you created it?

04 April 2004, 08:41 AM
:thumbsup: great job :thumbsup:

04 April 2004, 09:50 PM
thx all for ur replies
>l.a. akira : well, it's just a photo with a matshadows on the floor :p

04 April 2004, 03:05 PM
Hi Koony..

Please take a look at your mail .. =)


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