01-20-2012, 07:51 PM
I wanted to create a model of a person, and having had a bad experience before with trying to fit pieces together, I know that I have to extrude each individual feature out one by one. So, I thought, why not rather than create a rough block and carve into it in 3 dimensions, I could divide my hypothetical model up into little cubes, and create a plan of how each layer of it would look, then build it up bit by bit like lego. I managed to get the feet shapes right, I think, but then when I went to create it, something seems to have gone wrong. I started with a basic grid of cubes, then removed all those not on the first layer.
And of course, as anyone with any experience with the program knows, that doesn't work. For some reason it deleted all the inside divisions, so everywhere I had cut away was open all along the side, not a good look for a foot.
So, Firstly, can I still do it this way somehow?
Secondly, what better way is there of making a person shape?
Thanks in advance