View Full Version : Camera: Minolta Dimage 7i

11 November 2003, 07:53 AM
3dMax 5 for the modeling (all polymodeled), Brazil for the rendering, and Photoshop for the textures.

have had this camera for a while now, and started modeling it a few months ago but dropped it after a day or so due to other projects. picked it back up a few days ago and rendered it out :)

11 November 2003, 08:17 AM
Great work :applause:

Maybe to little light in the front

11 November 2003, 09:53 AM
totally agree. It's very photo real, but the front is a bit too shady. I think it adds to the photoreal aspect, because it looks like a photograph of a "bad" lighted subject. So maybe it's on purpose.
See you.

11 November 2003, 10:58 AM
Very nice
a friend has this camera and it really looks accurate.
my crit would concern the black rubber handle: imo the bump map is a bit overdone (holes are too wide and deep), may just need scaling down and lowering strenght... it kinda gives it a sponge look and not rubber.
i also agree on the front needing to be a bit more light
anyway good job :thumbsup:

11 November 2003, 07:12 PM
Yes, I did intend for the light to be a bit harsh (yes still with soft shadows) to try an simulate a fluorescent light. The lense does look a bit dark though, I'll try and fix that for the other renders. I have a few more renders planned out, I'll post them here when I finish them.

Here is another render:

11 November 2003, 07:50 PM
Wow! The second one is great! looks really realistic (the only thing that distubrs is the lense again ;) )

11 November 2003, 08:15 PM
Yes, really nice and realistic! I like those very detailed renderings. :applause:

11 November 2003, 08:16 PM
Holy crap dude! Nice rendering job on that second one! WOW!

11 November 2003, 08:17 PM
Photoreal man, both renders look phenomenal. I don't mind the harsh lighting, but I agree about the rubber grib, the bump seems a little overdone on it.

Oh and on the lens, I think it looks fine. Take a look at camera lens in shadow and it looks just like that.

11 November 2003, 08:19 PM
Ouch! Beautiful modelling, and well, nice idea lighting it from the top...
maybe really just slanting the light a tad might help the bulgy lens to catch some specs...
But man, if it's being picky! :D


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