I'm fairly new to 3ds Max, well in the sense that I have not touch it in almost 10 years and it seems many things have changed.
Well anyway, here is my issue. I have a logo that is made up of a few shapes. couple of scattered rectangles creating a checkered flag and a cylinder in the center.
I would like to explode all the objects with the same PArray, but when I apply it the frame that I start it on doubles my objects first and then preforms the explosion.
I want the logo to eventually do a revers explosion so it looks like it re-assemble itself in slow motion. For this to happen I need it go back to its pixel perfect shape which is not happening with the current doubling effect. Any suggestions and or fixes would be much appreciated
Your truly 3d re-Newb