View Full Version : unreal dev kit : where to start?

12 December 2011, 11:29 PM
I am planing on doing a little videogame with my brother. He is a C, C++ programmer and
I have been working for a while in the cg industry. I work with maya and I do rigging,modeling, texturing,animation,etc...So, we are a little lost because we donīt know where to star. We did a simple game before with XNA, and my brother told me that it was easier than udk.
I though that it would like XNA, I do the model, the rig etc.. and then export the fbx...I donīt know.
Can you give us any feedback besisdes the udk main website?


edit: never mind, jus found all in the udk forum

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12 December 2011, 11:29 PM
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