Got another head scratcher for anyone interested:
Anyone here managed to multithread calls to MFnNurbsSurface safely? I'd like to do more point samping than I'm currently doing in Python for a new node idea, but I the heaviest calculation seems to be the sampling of the surface itself.
What are other people doing to get worldSpace points quickly? The dream here would be to use a #pragma omp parallel for on a loop that grabs all the points together, and then the same on the loop that does the calculations.
Near as I can tell you can't use MFnNurbsSurface on anything without first having a DAG object, so would it be better to somehow copy all that information locally and calculate the surface myself? (Not that I'd know how to pull that off. ;) )
Thanks as always,