View Full Version : Still:wine and glasses

11 November 2003, 10:37 PM
just a glass test for school crits please.

11 November 2003, 01:37 AM

11 November 2003, 01:43 AM
these are good models and the glass texture is really good, but the table and floor texture do not seem right.

maybe trying a different texture for the floor + table, maybe a wood finish with a glossiness to it?

hope this helps.

11 November 2003, 03:08 AM
As mayhemation said change the textures of the floor and the table.And think you should use caustic for the glass. Apart from that it's pretty good.

11 November 2003, 03:48 AM
The label on the wine glass looks stretched horozontally. You might want to play around with the mapping on that. Also softening the shadows that are being cast will add a little more realism if that's what you're going for. The ice is also a little too clear. Not sure how to fix it, I'm still kinda new to the whole 3D render thing, but those are my observations. Aside from that and the floor problem, looks good!

11 November 2003, 04:25 AM
great modelling! nice work!:thumbsup:

just want to tell u that texturing has to be adjuted.u should give prominance to the base models by using maching colors and textures so that ur entire scene will look live. better u dont go for heavy patterns use serene textures.

anyways its really good work. try to improve it a bit.

keep the good work going!:thumbsup:

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