Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : Making of Esherick House

11-13-2011, 01:00 AM

Check out the 4 parts, in depth making of Esherick House posted on my blog last week by Ludvík Koutný.

Based on his personal work modeling, texturing, shader making, lighting and rendering - he shares a lot of insight about the inner workings of the Mental Ray render engine.

Making of Esherick House with 3ds max & Mental Ray (http://www.ronenbekerman.com/making-of-esherick-house-part-1/) | Part 2 (Materials) (http://www.ronenbekerman.com/making-of-esherick-house-part-2/) | Part 3 (Lighting) (http://www.ronenbekerman.com/making-of-esherick-house-part-3/) | Part 4 (Rendering & Post) (http://www.ronenbekerman.com/making-of-esherick-house-part-4/)


11-24-2011, 03:54 PM
Excellent guide on how this was made.

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