View Full Version : SSS shader
11 November 2011, 04:00 AM
Hello, I am currently working on a glacier scene. I have found the results of the misss_physical shader are very accurate as far as sub surface scattering goes, however that shader is lacking in transparency, reflections, etc. I was wondering if there's a way to combine it with other mental ray shaders, so as to get the best aspects of each? Thank you in advance!