is there any way to multiply the outValuePPs of two arrayMapper nodes?
With a ramp and an arrayMapper I scale the particles radiusPP over time. That is fine!
With another texture and arryMapper which gets the parentU and parentV values of the particleShape I give the particles a basic scale value, so where it is darker particles stay smaller - where it is lighter particles get bigger.
Both methods work fine for themselves, but I would like to be able to mutiply their outValuePPs! As these values are doubleArrays you can not use a node like multipyDivide!
Is there any other way to do this or has some genius maybe wrote a custom node for this??
Thanks a lot!