View Full Version : Character:sports girl

11 November 2003, 08:42 AM
hi all,this is my recent work

I hope you'll enjoy and give me some feedback,thx

11 November 2003, 08:44 AM
Not bad. But you could fix that small piece of hair that seems to be floating above the rest of her head, unless it's intended to be that way.

11 November 2003, 11:21 AM
looks great...... lovely pose !...... great material on the pants !

as far as crits go .... maybe soften her collar bone .. its alittle too prominant.

11 November 2003, 11:55 AM
very nice

11 November 2003, 01:43 PM
good job. but she

-is a little too reflective near her neck.
-looks a little pale/dead on her cheeks

in the close up. The first render is excellent, good job on the clothes. An environment would do her well :)

11 November 2003, 02:16 PM
the modeling is great except the ears and stomach area
and you need to pay more attention to texturing

work on them and you will get a great peice:thumbsup:

11 November 2003, 02:23 PM
pretty good.....some crits tho...

1) head seems bigger than her body to me.....
2) hands look stiff.....would be better if u can put one hand on her weist and other on her thigh...or just band it a lil bit from the elbow....
3)boobs look lil odd.... just make it more natural.....
4) face is cute....i liked it.....

keep up the good work

11 November 2003, 02:53 PM
but... *cough* wires *cough* plz

11 November 2003, 05:13 PM
Face is nice, but the ears look pretty unrealistic :/

11 November 2003, 07:02 PM
On the ear, the top front portion where it attaches to the head needs to taper inward more. That small area is what's making the ear look odd at the moment.
I agree with nadeemmar. Improving on some of the small details will make this a very nice model. Actually it already is, but the small things like the ear stand out as problem areas. Those "small" things sometimes take the longest time to fix but keep at it.

11 November 2003, 08:27 PM
Hm, that looks exactly like Maggie Q on the 2nd pic :)

11 November 2003, 12:29 AM
There are no bottom eyelashes, and IMO you should make the top ones stand out more. They are almost invisible in the medium shot.

The ear problem was already been mentioned.

Your texture colors look nice, but material makes it look a little wet and plastic like. Trying playing with you specularity maps.

The model really is beautiful and is but a few small tweaks away from being a complete piece. Of course those are always the hardest ;) .

11 November 2003, 01:02 AM
I agree that she looks like Maggie Q, and this is better if u can scale down her head. It looks too big comparing with her body.

11 November 2003, 02:10 AM
Hey, I don't know what you think, but I would go for a lower waist of the pants. It looks more sexy::drool:

11 November 2003, 02:53 AM
thanks for reply£º£©

i'll do more on the detail

11 November 2003, 04:26 AM
You pictures went down if you need someone to host them for you send me a pm.

11 November 2003, 06:31 AM
nice! i like skin_shade of your gril. could you post your shade_net on here? thx!:thumbsup:

11 November 2003, 07:51 AM
i've made some changes on the material,texture and the lights
i am trying to make a real Q

11 November 2003, 07:55 AM
really nice work! i like it!:thumbsup:

i think u should adjust the texturing and lighting a bit and make the scene a bit live. next time im sure u will.

keep the good work going!:thumbsup:

11 November 2003, 08:35 AM
thanks,but what's the "pm"?;)

en...that's right,i'll do it


11 November 2003, 04:02 PM
Hey dude, very nice character she has a lil Lara in her, But i think her hands are a lil big nad eyebrows could be reworked they look quite flat IMO :thumbsup:

11 November 2003, 04:10 PM
It is exellent work but something isnt right. Can´t put my finger on it. Could it be the ears are to far back? Don´t know really.

11 November 2003, 12:35 AM
im not sure if your still retouching your girl, but try this site i think his online name is wiro

got to the tutorials section, and check out his ear, it really is easy to make, just keep forming it from there....and check this out for texturing techniques

click on the stahlberg tab at the upper right

hope that helps, it sure helped me!


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