In these days I'm studying a spacemarine model made by Fausto de Martini and I try to replicate his work on the hard edge. Here it is a little reference:
My problem is: how he did the hard edge on the yellow dots? For the main contour I think that he use a bevel but for the yellow points I can't see any control edge loop and for sure he didn't use any hard edge weight tool (I think that he use a n-gon to create some support edge but if I try my surface is a mess, not neat and clean as in the reference image)...
Could you help me?