View Full Version : Camera Projection Quality

10 October 2011, 01:54 AM

I'm having some problems with my projections as the quality looks pretty pixelated. I am currently working on a mattepainting for camera projection titled 'The Sunken Valley of Arterolis ( ' and I'm working at around 5K (5669 x 3112) and final resolution is 1080p.

Any suggestions as to why my projection quality looks worse than my actually mattepainting? Are there any adjustments within the 3D nodes to adjust quality of projection perhaps?

Thanks ...

10 October 2011, 06:23 PM
have you tried raising the 'samples' in the scanlineRender node? its set to 1 as default, the higher you raise it the better the quality, but it comes with a higher cpu price...

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10 October 2011, 06:23 PM
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