XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Layered shader - cutout problem. Help!

10-09-2011, 07:45 AM

Here's my problem. I got a simple Layered Shader with two layers in it - The base one (Orange skin) and The black label on top of it. I positioned my label the way I wanted and turned off Wrap U and Wrap V in its "place2dtexture" node so that I can get rid of tiling. I did that for both - the color image and the black&white mask I made in photoshop to mask out the unneeded and leave only the black label. Now look what I end up with turning off those "wrap U" and "..V" parameters..

On the right side of the pic there's a strange pale color ruining my orange color where there's no black label. Help!

10-09-2011, 08:00 AM
Sorry I'm too stupid. Just had to zero out to black the Default Color of the transparency (mask) image ;)

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10-09-2011, 08:00 AM
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