View Full Version : help:Script Controller Evaluation Error

11 November 2003, 03:18 AM
I have a script controller that works fine except when I first open up the max file it tells me this:

-- Unknown property: "multiplier" in $Free_Camera:DummyCam @ [0.000,0.000,0.000]

and it pops up my script window. All I have to do is click "Evaluate" and it gives me a number and works fine. No big deal except this message pops up on every renderfarm machine when we try to render the file. :(

Here is the script, any help would be greatly appreciated.

---start script
---end script

Sean Looper

11 November 2003, 07:25 PM
I'm trying to reproduce this, so I can troubleshoot it for you, but It's not working. Or should I say, it's not not working:p I've assumed that multiplier and convergence are custom attributes on the camera, but I need to know how the rest of the scene is set up - like what channel(s) the script controller is on. Better yet, could you post a stripped-down scene that demonstrates the problem?


11 November 2003, 09:57 PM
If .multiplier and Convergence are custom attributes, it might be that these attributes haven't been applied to the scene yet when the script-controller is called on scene-load.. A simple check might do the trick here:

---start script
if (hasProperty $DummyCam "multiplier") and (hasProperty $DummyCam "Convergence") then
---end script


11 November 2003, 10:46 PM
Yeah, that's what I assumed as well, but I couldn't reproduce the problem no matter what I assigned the script controller to (reproducing a problem is how I troubleshoot around it!). What magicm suggests might be a good general technique to avoid this kind of situation.

magicm, you da man!


11 November 2003, 06:32 PM
that doesn't seem to be working. I added an 'else 0' to the end so it wouldn't error out until I fix this. I ran getPropNames on the DummyCam and all I got is this:

#(#type, #fov, #targetDistance, #nearrange, #farrange, #nearclip, #near_clip, #farclip, #far_clip, #mpassEnabled, #mpassRenderPerPass, #orthoProjection, #showCone, #showHorizon, #showRanges, #clipManually, #mpassEffect, #MultiPass_Effect)

So it seems that maxscript doesn't recognize Custom Attributes as properties. Is there another way to test Attribute names similar to how you did with the hasProperty command?


11 November 2003, 06:35 PM

While researching the hasProperty command, I found the isProperty command. For some reason, this happens with both commands:

isProperty $DummyCam "Convergence"
hasProperty $DummyCam "Convergence"

So I don't know why these commands would be different, but whatever the case, when I swapped in the isProperty command, the script works.

Thanks you guys!


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