View Full Version : Choosing a different Viewport

09 September 2011, 11:30 AM
Like Blender or XSI, does Max also have a way by way of which we don't have to first middle click on a Viewport to make it active before we draw in that?

XSI is so seamless in that. You just take the mouse over a windows and it is ready to work. Max is so irritating and causes issue at times because of this

Please help

09 September 2011, 03:16 PM
there is a script which does this:

I've never tried it though.

09 September 2011, 04:56 PM
This script isn't working with Max 2012 64bit

Maybe later version of Max has changed.

09 September 2011, 07:04 PM
Have you turned on the AutoVP checkbutton? I see no reason it shouldn't work. Nothing has changed in max2012 in that regard.

09 September 2011, 05:16 AM
Check button? Where is this check button? I have placed it in the maxroot/startup scripts.

It should start automatically.

When I move the mouse from one viewport to another, the viewport highlighting doesn't change and I have to middle click the window to get it active. :-(

09 September 2011, 07:58 AM
It does not start automatically. It is a macroscript. You need to drag a button from the customize UI dialog (it's under splutterfish category) to a toolbar.

09 September 2011, 09:04 AM
My friend Lo

Thank you so so so so so so so so so so so much

Thanks a toooooooooooooooooooooooooooooooooooooooooooooooon


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09 September 2011, 09:04 AM
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