View Full Version : weird delay in rigging envelope

09 September 2011, 06:25 AM
this is very Odd.....

i rig a character using the regular autorig tools and adding stuff on my own. save the Model and i imported as reference into a scene for animation.

for some reason, the Right side (that is the one i give the weight maps using mirror weightmaps, i weight map the left side and then mirror the weights) it has a Delay on the points almost if it has a jiggle deformer, but just in the reference model, in the normal model everything work fine. any one got this issue before?

also, once i reset the controls the mesh doesnt want to go back to the position.

i upload this image so you can see that the controls of the eye are reset on the right eye, but the mesh doesnt want to go back, LOL....

CGTalk Moderation
09 September 2011, 06:25 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.